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Nexus Resonance 0.8.0 3D Tools 4.6 Community

Submitted by user movec; MIT; 2026-02-25

Nexus Resonance brings real Steam Audio spatial sound into your Godot project - with real physics instead of approximations.

While others compute echoes and paths in GDScript, which quickly hits limits. Nexus Resonance runs as a native GDExtension (C++ with Steam Audio) and uses the CPU much more efficiently.

You get:
- Physics-based occlusion - sound is dampened through walls
- Realistic reverb - echo calculation via raytracing
- Pathing - sound travels around obstacles
- Bake workflow - precompute probes, pathing, and static sources

Result: professional 3D audio with lower CPU load than pure GDScript solutions.


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