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Dialog system Renpy style 1.1.0 Tools 4.0 Community

Submitted by user sumri; MIT; 2026-04-02

# Godot Dialogue System

A simple **Ren'Py-style dialogue system for Godot** that allows NPCs to speak and present the player with interactive choice menus.

This system is designed to be **lightweight, modular, and easy to integrate** into existing scenes. It supports displaying NPC dialogue, showing character names, and presenting branching choices that can trigger functions in your game.

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## Features

* NPC dialogue with speaker names & custom colors
* Dialogue UI overlay using `CanvasLayer`
* Dynamic choice menus
* Choices can call functions in the parent scene
* Trigger other functions (actions)
* Change Background
* Add sounds
* Easy to reuse across multiple NPCs
* Works well for **visual novel style interactions**


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