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NeighbourQuery2D 0.9 2D Tools 4.6 Community

Submitted by user GeraldKimmersdorfer; MIT; 2026-04-02

A Godot 4 GDExtension written in C++ that provides lightning fast 2D spatial queries for nodes in a scene. It maintains a uniform grid refilled on the physics tick (at adjustable time intervals). It lets you efficiently query nodes by their position offering functions like: get_closest(...), get_random(...), get_next(...),...

Check the github repository for more information...


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