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godotdev.nvim node copy 0.3.3 Tools 4.0 Community

Submitted by user Mathijs; Apache-2.0; 2026-04-16

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Small Godot editor addon for godotdev.nvim that copies node references and ready-to-insert GDScript or C# snippets for use in Neovim.

Full Description

godotdev.nvim-node-copy is a small Godot editor addon for users of godotdev.nvim: https://github.com/Mathijs-Bakker/godotdev.nvim

It adds actions for selected nodes so you can either copy useful references to the clipboard or, experimentally, insert them directly into the active Neovim buffer through Neovim's editor server.

The default workflow is simple: select a node in Godot, copy the reference you want, then paste it into Neovim.

The addon also includes an experimental direct-insert mode for already open Neovim buffers. This is not drag-and-drop.
It inserts the generated snippet at the current Neovim cursor position and works best when the target script is already open in Neovim.

Neovim remote insertion is supported on Linux and macOS through `nvr` and a Neovim `--listen` server address. Windows is intended to work through a named pipe server address as well, but that setup is still experimental and unverified in this repository.

Features:

- Copy node path relative to the current scene root
- Copy a `$Node/Child` reference
- Copy a `get_node("Node/Child")` expression
- Copy a typed `@onready var` snippet for GDScript
- Copy a typed `GetNode<T>()` expression for C#
- Copy a C# property snippet
- Scene Tree right-click menu support
- 2D editor right-click menu support
- `Project > Tools` menu support
- Configurable GDScript and C# actions
- Clipboard output by default
- Optional experimental direct insertion into the active Neovim buffer

This addon is intended as a companion utility for users of godotdev.nvim who want a fast and explicit way to bring node references into scripts while working in Neovim.


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