Godot Volcengine TTS 0.2.0 Scripts 4.4 Community
Submitted by user HuLunTunTao; MIT; 2026-05-20
Godot Volcengine TTS 是一个面向 Godot 4.4+ 的第三方火山引擎豆包 TTS SDK,封装了火山引擎语音合成大模型的公开 API。它提供高度封装、使用简便的播放节点,也保留了双向 WebSocket、单向流式和 HTTP 合成三个底层 Client,可用于实时角色对白、LLM 生成语音、UI 提示音、过场动画和固定台词缓存。
本项目的 GitHub 仓库包含本地测试场景,支持直接测试接口,也支持将合成语音保存到本地,便于在开发阶段预生成固定台词音频,减少运行期重复合成成本。请注意:通过 Godot Asset Library 下载的插件包只包含 addons/ 目录,不包含测试场景、截图和仓库级文档;如需使用测试场景,请从 GitHub 克隆完整仓库。
详细文档和源码请见 GitHub 仓库:
https://github.com/HuLunTunTao/godot_volcengine_tts
如果本插件对您有帮助,欢迎给仓库点一个 Star,感谢支持。
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Godot Volcengine TTS is an unofficial third-party Godot 4.4+ SDK for Volcengine Doubao TTS. It wraps Volcengine’s public speech synthesis APIs and provides a high-level playback node, plus lower-level clients for bidirectional WebSocket streaming, unidirectional streaming, and HTTP synthesis. It can be used for live character dialogue, LLM-generated speech, UI prompts, cutscenes, and cached voice lines.
The GitHub repository includes a local test scene for trying the API directly and saving synthesized audio to local files, which is useful for pre-generating fixed voice lines during development. Note: the Godot Asset Library package only includes the addons directory, so it does not include the test scene, screenshots, or repository-level documentation. Clone the full GitHub repository if you want to use the test scene.
Documentation and source code:
https://github.com/HuLunTunTao/godot_volcengine_tts
If you find this plugin useful, please consider starring the repository.
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