ZEX Map Editor 0.1.0 Projects 4.3 Community
Submitted by user Zexdev8877021; MIT; 2026-11-01
ZEX Map Editor is a touch-first, Surveyor-style 3D terrain editor for Godot 4.3 and later. Build maps from 50 x 50 m ground tiles; sculpt terrain; paint up to eight texture layers; import and place GLB/GLTF objects; scatter vegetation; create lakes, oceans, pools, roads, rails, rivers and object routes; undo/redo; save and load maps; preview in walk mode; and export maps as GLB or as data (heightmap, splat texture and objects.json). Designed for landscape mobile workflows and also supports desktop controls. Developed by Zex Interactive and Paras Sharma.
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