Edit of asset "Godot ECS" Accepted

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Title Godot ECS Godot ECS
Description A lightweight yet powerful Entity Component System (ECS) framework designed specifically for Godot 4.

Written purely in GDScript, this framework aims to solve the coupling problems arising from increased logic complexity in Godot projects. It provides a smooth transition path from "Godot-like" simple systems to "fully automated scheduled" high-performance parallel systems.
Light ecs framework wirtten with gdscript.

- Lightweight and high-performance.
- Independent of Node components, can run standalone in memory.
- Components and systems support serialization and deserialization.
- Easy to use.
- Supports both Godot 3 and Godot 4.
Category Scripts Scripts
License MIT MIT
Repository Provider GitHub GitHub
Repository Url https://github.com/godothub/godot-ecs https://github.com/baiXfeng/godot-ecs
Issues Url https://github.com/godothub/godot-ecs/issues https://github.com/baiXfeng/godot-ecs/issues
Godot version Godot 4.5 Godot 4.1
Version String 3.1.0 1.0.0
Download Commit d55bad71dc87f98ba5f57af3dc59fa56e9b49d1f ba0bb475e133f71ed4e2c72bcd17e3031dd3b577
Download Url (Computed) https://github.com/godothub/godot-ecs/archive/d55bad71dc87f98ba5f57af3dc59fa56e9b49d1f.zip https://github.com/baiXfeng/godot-ecs/archive/ba0bb475e133f71ed4e2c72bcd17e3031dd3b577.zip
Icon Url https://raw.githubusercontent.com/godothub/godot-ecs/main/images/ecs.png
https://img2.imgtp.com/2024/03/25/s3Tp8spH.jpg