Edit of asset "Advanced State Machine First Person Controller" Accepted
| Old/Current | New/Edit | |
|---|---|---|
| Title | Advanced State Machine First Person Controller | Advanced FPS Controller |
| Description |
All the informations are on the Github repository page ! An advanced and complete state machine first person controller asset, made in Godot 4. ------------------------------------------------------------------------------------------- This asset provides a fully commented, finite state machine based first-person controller with a modular camera system and a debug properties HUD. It is 100% written in GDScript and follows GDScript conventions. My main goal with this project is to provide an easy + complete way to manage and modify a controller for first person games. A test map is included to demonstrate the controller's capabilities, featuring interactive structures such as slopes, spheres, jump pads (vertical and directional), gravity zones, conveyor zones, and slippery zones. The controller uses a finite state machine architecture where each state has its own script, making it straightforward to add, remove, or modify behaviors. All movement parameters, camera settings, and keybindings are exposed as export variables in the inspector for easy customization. Compatibility - Godot 4.4 and 4.5: Fully supported. - Godot 4.0 - 4.3: Should work, but you will need to delete the .uid files. ------------------------------------------------------------------------------------------- Features : Movement : - Finite state machine based controller - Smooth acceleration and deceleration - Slope and hill traversal - Walking - Crouching (continuous hold or toggle) - Running (continuous hold or toggle) - Jumping (configurable multi-jump) - Jump buffering - Coyote time - Air control (customizable via curves) - Bunny hopping (with optional auto bunny hop) - Dashing (configurable multi-dash with cooldown) - Sliding (on flat surfaces and slopes) - Flying - Wall running - Wall jumping Camera : - Per-state FOV transitions - Forward and side tilt - Head bob - Zoom - Configurable mouse sensitivity UI : - Crosshair/reticle - Debug properties HUD - Input action checker |
All the informations are on the Github repository page ! An advanced FPS Controller Template made in Godot 4 This template provides a complete, advanced and fully commented controller, camera, as well as a properties HUD A template map is provided to test the controller. The controller use a finite state machine, designed to be easely editable, allowing to easily add, remove and modify behaviours and actions. He is also very customizable, with a whole set of open variables for every state and for more general stuff. This is the same for the camera. The template is 100% written in GDScript. He works on Godot 4.3 and Godot 4.2. I didn't test it in Godot 4.1 and Godot 4.0, but it should work just fine. Features : - Smooth moving - Walking - Crouching - Running - Jumping (multiple jump system) - Air control - Sliding (and air slide) - Dashing - Bunny hopping - Wall running - Camera tilt - Camera bob - Custom smooth FOV - Crosshair - Properties HUD |
| Category | 3D Tools | Templates |
| License | MIT | MIT |
| Repository Provider | GitHub | GitHub |
| Repository Url | https://github.com/Jeh3no/Godot-Advanced-State-Machine-First-Person-Controller | https://github.com/Jeh3no/Godot-Advanced-FPS-Controller-Template |
| Issues Url | https://github.com/Jeh3no/Godot-Advanced-State-Machine-First-Person-Controller/issues | https://github.com/Jeh3no/Godot-Advanced-FPS-Controller-Template/issues |
| Godot version | Godot 4.5 | Godot 4.2 |
| Version String | 3.4 | 1.0 |
| Download Commit | 4145646c2ed5803487560f4be5494057762d0314 | 479efecc0791a444ecb66002075ef7e8f4c4ca91 |
| Download Url (Computed) | https://github.com/Jeh3no/Godot-Advanced-State-Machine-First-Person-Controller/archive/4145646c2ed5803487560f4be5494057762d0314.zip | https://github.com/Jeh3no/Godot-Advanced-FPS-Controller-Template/archive/479efecc0791a444ecb66002075ef7e8f4c4ca91.zip |
| Icon Url |
https://raw.githubusercontent.com/Jeh3no/Godot-Advanced-State-Machine-First-Person-Controller/refs/heads/main/addons/Arts/icon.png
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https://raw.githubusercontent.com/Jeh3no/Godot-Advanced-FPS-Controller-Template/refs/heads/main/Arts/TemplateImages/Icon.png
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