Edit of asset "Simple State Machine First Person Controller " Accepted

Old/Current New/Edit
Title Simple State Machine First Person Controller
Description *All informations are in the Github repository page !


A simple state machine first person controller asset made in Godot 4.

-------------------------------------------------------------------------------------------

This asset provides a simple, fully commented, finite state machine based controller, camera, as well as a properties HUD.

A test map is provided to test the controller.

The controller use a finite state machine, designed to be easely editable, allowing to easily add, remove and modify behaviours and actions.

Each state has his own script, allowing to easly filter and manage the communication between each state.

He is also very customizable, with a whole set of open variables for every state and for more general stuff. This is the same for the camera.

The asset is 100% written in GDScript.

He works on Godot 4.4, 4.3, and 4.2. I didn't test it in Godot 4.1 and Godot 4.0, but it should work just fine.

-------------------------------------------------------------------------------------------

Features :

- Smooth moving
- Ability to move on slopes and hills
- Walking
- Crouching (continious and once pressed input)
- Running (continious and once pressed input)
- Jumping (multiple jump system)
- Jump buffering
- Coyote jump/time
- Air control (easely customizable thanks to curves)
- Bunny hopping (+ auto bunny hop)

- Camera tilt
- Camera bob
- Custom FOV

- Reticle
- Properties HUD
*All informations are in the Github repository page !


A simple state machine first person controller asset made in Godot 4

-------------------------------------------------------------------------------------------

This asset provides a simple, fully commented, finite state machine based controller, camera, as well as a properties HUD

A test map is provided to test the controller.

The controller use a finite state machine, designed to be easely editable, allowing to easily add, remove and modify behaviours and actions.

Each state has his own script, allowing to easly filter and manage the communication between each state.

He is also very customizable, with a whole set of open variables for every state and for more general stuff. This is the same for the camera.

The asset is 100% written in GDScript.

He works on Godot 4.4, 4.3, and 4.2. I didn't test it in Godot 4.1 and Godot 4.0, but it should work just fine.

-------------------------------------------------------------------------------------------

Features :

- Smooth moving
- Ability to move on slopes and hills
- Walking
- Crouching (continious and once pressed input)
- Running (continious and once pressed input)
- Jumping (multiple jump system)
- Jump buffering
- Coyote jump/time
- Air control (easely customizable thanks to curves)
- Bunny hopping (+ auto bunny hop)

- Camera tilt
- Camera bob
- Custom FOV

- Reticle
- Properties HUD

Quick update :
-showcase video is available
-resolution of a jump state bug
Category 3D Tools
License MIT
Repository Provider GitHub
Repository Url https://github.com/Jeh3no/Godot-Simple-State-Machine-First-Person-Controller
Issues Url https://github.com/Jeh3no/Godot-Simple-State-Machine-First-Person-Controller
Godot version Godot 4.5
Version String 2.0 1.2
Download Commit cb7f9e0d2ca6429ef39ecddbbd68c2daa4d691fc 32844aeb8abac5c407ce4751268ed3f521ccb221
Download Url (Computed) https://github.com/Jeh3no/Godot-Simple-State-Machine-First-Person-Controller/archive/cb7f9e0d2ca6429ef39ecddbbd68c2daa4d691fc.zip https://github.com/Jeh3no/Godot-Simple-State-Machine-First-Person-Controller/archive/32844aeb8abac5c407ce4751268ed3f521ccb221.zip
Icon Url https://raw.githubusercontent.com/Jeh3no/Godot-Simple-State-Machine-First-Person-Controller/refs/heads/main/addons/Arts/Godot%20Simple%20State%20Machine%20First%20Person%20Controller%20-%20Icon.png