Edit of asset "VoronoiShatter - Procedurally fracture 3D meshes" Accepted

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Title VoronoiShatter - Procedurally fracture 3D meshes VoronoiShatter - Procedurally fracture 3D meshes
Description An easy and dynamic way to create Voronoi fracture geometry for your Godot game.

✅ Create complex fractures from both convex and concave meshes
✅ Seamless Voronoi geometry and materials with high fidelity to your mesh
✅ Quickly generator rigidbodies from fractures for cool physic simulations
✅ Native GDScript - use this in any Godot game
✅ C# adapter classes for a seamless experience cross-language

For documentation, learn more on GitHub: https://github.com/robertvaradan/voronoishatter
An easy and dynamic way to create Voronoi fracture geometry for your Godot game.

✅ Create complex fractures of both convex and concave meshes
✅ Seamless Voronoi geometry and materials with high fidelity to your mesh
✅ Create rigidbodies from fractures for cool physic simulations
✅ Multi-threaded worker class for parallelized
✅ Native GDScript - use this in any Godot game
Category 3D Tools
License MIT
Repository Provider GitHub
Repository Url https://github.com/robertvaradan/voronoishatter
Issues Url https://github.com/robertvaradan/voronoishatter/issues
Godot version Godot 4.6
Version String 0.3
Download Commit cfce8cfbd492a6bd31b8cf5fdc66f7b8e8a71a6c
Download Url (Computed) https://github.com/robertvaradan/voronoishatter/archive/cfce8cfbd492a6bd31b8cf5fdc66f7b8e8a71a6c.zip
Icon Url https://i.postimg.cc/sxG3cGnW/voronoishatter.png