Edit of asset "VoronoiShatter - Procedurally fracture 3D meshes" Accepted
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| Title | VoronoiShatter - Procedurally fracture 3D meshes | |
| Description |
An easy and dynamic way to create Voronoi fracture geometry for your Godot game. ✅ Create complex fractures from both convex and concave meshes ✅ Seamless Voronoi geometry and materials with high fidelity to your mesh ✅ Quickly generator rigidbodies from fractures for cool physic simulations ✅ Native GDScript - use this in any Godot game ✅ C# adapter classes for a seamless experience cross-language For documentation, learn more on GitHub: https://github.com/robertvaradan/voronoishatter |
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| Category | 3D Tools | |
| License | MIT | |
| Repository Provider | GitHub | |
| Repository Url | https://github.com/robertvaradan/voronoishatter | |
| Issues Url | https://github.com/robertvaradan/voronoishatter/issues | |
| Godot version | Godot 4.4 | |
| Version String | 0.2 | |
| Download Commit | 7f3dc5338af8bb9d4133d2ae031217794ba0ae72 | |
| Download Url (Computed) | https://github.com/robertvaradan/voronoishatter/archive/7f3dc5338af8bb9d4133d2ae031217794ba0ae72.zip | |
| Icon Url |
https://i.postimg.cc/sxG3cGnW/voronoishatter.png
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| Type | image | |
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| Thumbnail |
https://imgur.com/apRYc8r.jpg
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