Edit of asset "Godot Road Generator" Accepted

Old/Current New/Edit
Title Godot Road Generator
Description A Godot plugin to create 3D highways, streets, and paths with ease. This is the Godot 4.3-4.6 asset, the plugin is also available for 3.5.

Features include:
- Fully custom geometry extending the 3D Path node, for perfectly tiled road seams and no holes or gaps.
- Custom nodes for road generation (RoadManager, RoadContainer, RoadPoint, and RoadLane)
- Flexible procedural intersections via RoadIntersections
- Utility RoadLaneAgent node for easily following your road
- The ability to define arbitrary number of lanes and other parameters on a per-RoadPoint basis
- Procedural geometry for lane changes based on connected RoadPoints
- Automated collision mesh generation
- Automated AI lane paths created with neighbor-connectedness
- Visual feedback with custom viewport gizmos
- Quickly generate roads using interactive an interactive add mode and live connection tool
- Terrain3D flattening with connector script (Terain3D 1.0+ only)
- A variety of pre-modeled intersection pieces are available to drop into your scene, with the ability to "snap" to your other road points.
- Export your roads directly to gLTF for further customization, and easily swap them back into your scenes by turning off procedural geo while retaining AI lanes
A Godot plugin to create 3D highways, streets, and paths with ease. This is the Godot 4.3-4.4 asset, the plugin is also available for 3.5.

Features include:
- Fully custom geometry extending the 3D Path node, for perfectly tiled road seams and no holes or gaps.
- Custom nodes for road generation (RoadManager, RoadContainer, RoadPoint, and RoadLane)
- Utility RoadLaneAgent node for easily following your road
- The ability to define arbitrary number of lanes and other parameters on a per-RoadPoint basis
- Procedural geometry for lane changes based on connected RoadPoints
- Automated collision mesh generation
- Automated AI lane paths created with neighbor-connectedness
- Visual feedback with custom viewport gizmos
- Quickly generate roads using interactive an interactive add mode and live connection tool
- A variety of pre-modeled intersection pieces are available to drop into your scene, with the ability to "snap" to your other road points.
- Export your roads directly to gLTF for further customization, and easily swap them back into your scenes by turning off procedural geo while retaining AI lanes

Coming soon:
- Support for procedural intersections; hand made 3D model intersections already supported
Category 3D Tools
License MIT
Repository Provider GitHub
Repository Url https://github.com/TheDuckCow/godot-road-generator
Issues Url https://github.com/TheDuckCow/godot-road-generator/issues
Godot version Godot 4.3 Godot 4.3
Version String 0.9.0 0.7.0
Download Commit f2ff27c3e40e19fb50e7d0586310d93a4dde6d9d e3e2cb4738be139d2dce8da1ed62b70e26a99c50
Download Url (Computed) https://github.com/TheDuckCow/godot-road-generator/archive/f2ff27c3e40e19fb50e7d0586310d93a4dde6d9d.zip https://github.com/TheDuckCow/godot-road-generator/archive/e3e2cb4738be139d2dce8da1ed62b70e26a99c50.zip
Icon Url https://raw.githubusercontent.com/TheDuckCow/godot-road-generator/main/icon.png