Edit of asset "Player engine" Accepted
| Old/Current | New/Edit | |
|---|---|---|
| Title | Player engine | |
| Description |
Player Engine (Godot Asset) A fully functional player controller built in Godot, provided as a reusable scene (player.tscn). This asset includes: Pre-scripted CharacterBody3D setup Basic WASD movement controls Spacebar jump Wall jump mechanics Camera system with multiple views, organized under a Camera_Controller node Collision shape and mesh already configured for quick drag-and-drop use in your project Perfect for 3D platformers, action games, or any prototype requiring immediate player movement functionality. |
|
| Category | Templates | |
| License | MIT | |
| Repository Provider | GitHub | |
| Repository Url | https://github.com/SGME-dev/player-engine | |
| Issues Url | https://github.com/SGME-dev/player-engine/issues | |
| Godot version | Godot 4.2 | |
| Version String | 1.0.0 | |
| Download Commit | f70e8a2e30d6a1ab781472020a50833f145f247a | f70e8a2e30d6a1ab781472020a50833f145f247a |
| Download Url (Computed) | https://github.com/SGME-dev/player-engine/archive/f70e8a2e30d6a1ab781472020a50833f145f247a.zip | https://github.com/SGME-dev/player-engine/archive/f70e8a2e30d6a1ab781472020a50833f145f247a.zip |
| Icon Url |
https://raw.githubusercontent.com/SGME-dev/player-engine/refs/heads/main/download%20(1).png
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https://raw.githubusercontent.com/SGME-dev/player-engine/refs/heads/main/download%20(1).png
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