Edit of asset "Character Step" Accepted

Old/Current New/Edit
Title Character Step
Description This static class helps CharacterBody3D objects ascend and descend ledges such as stairs or obstacles.

PhysicsServer3D.body_test_motion() is used to project the character as if they were moving up the ledge to test for collision. Then either a clear position is returned or the CharacterBody3D’s original position, where the body was before the projection, is returned to indicate the ledge can not be ascended or descended.

This is a demo level that also includes a bare bones third person controller that shows how to use the script. If you are just after the main script head here:
https://github.com/PantheraDigital/GodotCharacterStep/blob/main/scripts/character_step.gd

Play the demo:
https://pantheraonline.itch.io/godot-characterstep-demo
Category Scripts
License MIT
Repository Provider GitHub
Repository Url https://github.com/PantheraDigital/GodotCharacterStep
Issues Url https://github.com/PantheraDigital/GodotCharacterStep/issues
Godot version Godot 4.4
Version String 1.0
Download Commit 8a8a97e306a6b77d42913ff8af7e97a47168f0e5 8a8a97e306a6b77d42913ff8af7e97a47168f0e5
Download Url (Computed) https://github.com/PantheraDigital/GodotCharacterStep/archive/8a8a97e306a6b77d42913ff8af7e97a47168f0e5.zip https://github.com/PantheraDigital/GodotCharacterStep/archive/8a8a97e306a6b77d42913ff8af7e97a47168f0e5.zip
Icon Url https://raw.githubusercontent.com/PantheraDigital/GodotCharacterStep/refs/heads/main/assets/StepIcon.png