Edit of asset "Tube - simple online multiplayer session (p2p, webrtc)" Accepted

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Title Tube - simple online multiplayer session (p2p, webrtc) Tube - simple online multiplayer session (p2p, webrtc)
Description A lightweight Godot addon that helps create simple multiplayer sessions.

One player creates a session and shares the session ID with others through a external channel (WhatsApp, Discord, etc.). The other players can then join and play together. That’s it, no server deployment needed.

Tube works on any platform that supports WebRTC over the internet, see Requirements. It also runs on non-web platforms (Windows, macOS, Linux, Android, iOS) over a local network, without needing an internet connection: Go to https://github.com/koopmyers/tube/#how-to-use for more information.

Tube uses WebRTC, as it, it works automatically on HTML5 export, but require an external GDExtension plugin on other platforms. You can find everything you need there: https://github.com/godotengine/webrtc-native/releases.

Category Tools
License MIT
Repository Provider GitHub
Repository Url https://github.com/koopmyers/tube
Issues Url https://github.com/koopmyers/tube/issues
Godot version Godot 4.5
Version String 1.1
Download Commit 2dfc5c1ef8432af121eee775b5cd4ca2edc93bca
Download Url (Computed) https://github.com/koopmyers/tube/archive/2dfc5c1ef8432af121eee775b5cd4ca2edc93bca.zip
Icon Url https://raw.githubusercontent.com/koopmyers/tube/b47f12c37505baa57a5c89281d6d2fd9263c3cd4/icon.png