Edit of asset "Merging Meshes Godot" Accepted

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Title Merging Meshes Godot
Description Merging Meshes is an add-on for Godot 4 that is designed to optimize scenes with a large number of MeshInstance3D and procedural geometry.

More info on github.

Usage

1. Download and enable the addon (Make sure that the folder is located in "addons").
2. Add a "MergingMeshes" node to your scene.
3. In the Inspector panel, add your "MeshInstance3D" nodes to the "meshes" parameter.
4. Optional: Assign a "Material3D" to the "GeneralMaterial" parameter to set the material for the merged mesh.
5. Recommended: Keep the "HideSource" parameter enabled to automatically hide the original "MeshInstance3D" nodes.
Category 3D Tools
License CC0
Repository Provider GitHub
Repository Url https://github.com/EmberNoGlow/Merging-Meshes-Godot
Issues Url https://github.com/EmberNoGlow/Merging-Meshes-Godot/issues
Godot version Godot 4.4
Version String 1.0
Download Commit 2f608f178abd8ed57e6dff7d23dc66d099a105b2 125d98bf5cdc8ad2af10446ab3765d4585e2f276
Download Url (Computed) https://github.com/EmberNoGlow/Merging-Meshes-Godot/archive/2f608f178abd8ed57e6dff7d23dc66d099a105b2.zip https://github.com/EmberNoGlow/Merging-Meshes-Godot/archive/125d98bf5cdc8ad2af10446ab3765d4585e2f276.zip
Icon Url https://raw.githubusercontent.com/EmberNoGlow/Merging-Meshes-Godot/refs/heads/main/addons/mergingmeshes/Icon.png