Creation of asset "iOS Connection State Plugin" New
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| Title | iOS Connection State Plugin |
| Description |
A Godot plugin that provides a unified GDScript interface for getting information on mobile device connections such as WIFI, cellular, ethernet, bluetooth, and VPN on the iOS platform. Installation Steps: - click `Download` button - on the installation dialog... -> keep `Change Install Folder` setting pointing to your project's root directory -> keep `Ignore asset root` checkbox checked -> click `Install` button - enable the addon via `Project->Project Settings...->Plugins` in the Godot Editor - enable the plugin via `Project->Export...->iOS` in the Godot Editor |
| Category | Scripts |
| License | MIT |
| Repository Provider | Custom |
| Repository Url | https://github.com/godot-sdk-integrations/godot-connection-state |
| Issues Url | https://github.com/godot-sdk-integrations/godot-connection-state/issues |
| Godot version | Godot 4.5 |
| Version String | 1.0 |
| Download Commit | https://github.com/godot-sdk-integrations/godot-connection-state/releases/download/v1.0/ConnectionStatePlugin-iOS-v1.0.zip |
| Download Url (Computed) | https://github.com/godot-sdk-integrations/godot-connection-state/releases/download/v1.0/ConnectionStatePlugin-iOS-v1.0.zip |
| Icon Url |
https://raw.githubusercontent.com/godot-sdk-integrations/godot-connection-state/v1.0/demo/assets/connection-state-ios.png
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