Edit of asset "GPU Texture Painter" Accepted

Old/Current New/Edit
Title GPU Texture Painter
Description This asset can be utilized to create game mechanics like spray painting, drawing or splatoon ink.

It supports high precision / realistic painting, multiple meshes, and the ability to choose the brush shape and color freely. Since it runs fully on the GPU it is blazing fast.

For bug reports, feature requests and questions please open an issue.

Features:
- Brush / spray viewpoint rendered by camera -> resembles individual particles
- Achieves realistic and fine painting across multiple meshes
- No PhysicsServer or CollisionShapes needed. (Relies fully on 3D rendering techniques)
- Works at runtime & in editor
- Up to 8 overlay texture atlases per scene
- Arbitrary amount of meshes per atlas
- Arbitrary brush shapes provided by an image
- Resolution and other performance settings
Category 3D Tools
License MIT
Repository Provider GitHub
Repository Url https://github.com/maantho/gpu-texture-painter
Issues Url https://github.com/maantho/gpu-texture-painter/issues
Godot version Godot 4.4
Version String 1.3.1 1.3.0
Download Commit a713c0c3a05b8534ff8d038335c8a3a364147f50 9421b1aaaec613720c377e0a837897a89e6f9bbe
Download Url (Computed) https://github.com/maantho/gpu-texture-painter/archive/a713c0c3a05b8534ff8d038335c8a3a364147f50.zip https://github.com/maantho/gpu-texture-painter/archive/9421b1aaaec613720c377e0a837897a89e6f9bbe.zip
Icon Url https://raw.githubusercontent.com/maantho/gpu-texture-painter/main/images/Icon.png