Edit of asset "Raymarching Mountains for Godot" Accepted

Old/Current New/Edit
Title Raymarching Mountains for Godot
Description A fast, powerful, and optimized plugin for creating procedural background mountains using RayMarching.

This addon is designed to create open worlds and eliminate the ugly "world break" effect. It generates a procedural horizon to surround your play area, making your world feel infinite without the performance cost of generating actual geometry for distant terrain.

It uses a Raymarching Shader applied to a flipped box mesh (similar to a skybox) to render mountains efficiently.

For more info, visit github!
Category 3D Tools
License CC0
Repository Provider GitHub
Repository Url https://github.com/EmberNoGlow/Raymarching-Mountains
Issues Url https://github.com/EmberNoGlow/Raymarching-Mountains/issues
Godot version Godot 4.5
Version String 1.0
Download Commit 18921f18d9e4683feb830d01950e3747ee24daed 060e2e0caf55e939f80fa4a6615b9a71aae20506
Download Url (Computed) https://github.com/EmberNoGlow/Raymarching-Mountains/archive/18921f18d9e4683feb830d01950e3747ee24daed.zip https://github.com/EmberNoGlow/Raymarching-Mountains/archive/060e2e0caf55e939f80fa4a6615b9a71aae20506.zip
Icon Url https://raw.githubusercontent.com/EmberNoGlow/Raymarching-Mountains/refs/heads/main/Icon.png