Edit of asset "Simple FPS Weapon System" Accepted
| Old/Current | New/Edit | |
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| Title | Simple FPS Weapon System | |
| Description |
! All informations are on the readme of the Github repository : https://github.com/Jeh3no/Godot-Simple-FPS-Weapon-System-Asset A simple yet complete FPS weapon system asset for Godot 4 ------------------------------------------------------------------------------------------- This asset provides a simple, fully commented, weapon system for FPS games. A test map with a shooting range, as well as a character controller are provided (the character controller is another asset i made some mounths ago : https://github.com/Jeh3no/Godot-Simple-State-Machine-First-Person-Controller). The weapon system is resource based, designed to easely customize weapons. The weapons are monitored by a weapon manager, designed to easely add/remove weapons to the game. Each component of the weapon (shoot, reload, animation, ammunition) has his own script, neatly arranged in separate compartments. The asset is 100% written in GDScript. The code has been written in a way to be easely understandable and modifiable/editable, and he's as well fully commented. You can see this asset as some sort of demo, for a possible, much bigger (and better) asset, which will be may more advanced, and will have a ton of new features. ------------------------------------------------------------------------------------------- Compatibility : - Godot 4.4, 4.5 and 4.6: Fully supported. - Godot 4.0 - 4.3: Should work, but you will need to delete the .uid files. ------------------------------------------------------------------------------------------- Features : Weapon system: - Resource based weapons - Weapon switching - Weapon shooting - Weapon reloading - Weapon bobbing - Weapon tilting Weapon swaying - Hitscan and projectile types - Physics behavior for both hitscan and projectile - Shared ammo between weapons - Ammo refilling World: - Test map, with shooting range, and hitable boxes (physics behavior) - Shooting range with immobile and moving targets Player character: - State machine based character controller (https://github.com/Jeh3no/Godot-Simple-State-Machine-First-Person-Controller) - Input action checker Camera: - Viewport camera to render weapons - Camera procedural recoil - Camera bobbing - Camera tilting Visual effects: - Muzzle flash - Bullet hole/decal - Explosion effect UI: - Properties HUD for both player character and weapon system |
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| Category | 3D Tools | |
| License | MIT | |
| Repository Provider | GitHub | |
| Repository Url | https://github.com/Jeh3no/Godot-simple-FPS-weapon-system | |
| Issues Url | https://github.com/Jeh3no/Godot-simple-FPS-weapon-system/issues | |
| Godot version | Godot 4.4 | |
| Version String | 1.8 | 1.7 |
| Download Commit | d78b7c710d65a659bff7dde2d39612782f1d1dc1 | feab9be7440ae82fc817d606d99f32120848070a |
| Download Url (Computed) | https://github.com/Jeh3no/Godot-simple-FPS-weapon-system/archive/d78b7c710d65a659bff7dde2d39612782f1d1dc1.zip | https://github.com/Jeh3no/Godot-simple-FPS-weapon-system/archive/feab9be7440ae82fc817d606d99f32120848070a.zip |
| Icon Url |
https://raw.githubusercontent.com/Jeh3no/Godot-Simple-FPS-Weapon-System-Asset/refs/heads/main/addons/JehenoSimpleFPSWeaponSystem/Arts/Images/icon.png
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| Preview Update | ||
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| Type | video | image |
| Image/Video URL |
https://www.youtube.com/watch?v=B4cASUFbamU
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| Thumbnail |
https://www.youtube.com/watch?v=B4cASUFbamU
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