Edit of asset "Default Override" Accepted
| Old/Current | New/Edit | |
|---|---|---|
| Title | Default Override | |
| Description |
This plugin lets you "override" the default values of node properties. In a node's inspector, change the given property to the new default value you want. Then, right-click on the property. If the plugin is enabled, you should see a "Set As Default Value" option. When pressed, it stores a path to the property and the new value. Now, whenever you create a new node from the Scene dock, it will automatically have its property changed. |
|
| Category | Tools | |
| License | MIT | |
| Repository Provider | GitHub | |
| Repository Url | https://github.com/DevPoodle/default-override | |
| Issues Url | https://github.com/DevPoodle/default-override/issues | |
| Godot version | Godot 4.5 | |
| Version String | 1.0.0 | |
| Download Commit | 73eef165980dc455f3fd8f3593f3ced9a65acb12 | 73eef165980dc455f3fd8f3593f3ced9a65acb12 |
| Download Url (Computed) | https://github.com/DevPoodle/default-override/archive/73eef165980dc455f3fd8f3593f3ced9a65acb12.zip | https://github.com/DevPoodle/default-override/archive/73eef165980dc455f3fd8f3593f3ced9a65acb12.zip |
| Icon Url |
https://raw.githubusercontent.com/DevPoodle/default-override/main/icon.png
|
|