Edit of asset "Forge Gameplay System" Accepted

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Title Forge Gameplay System
Description Forge for Godot brings an Unreal GAS-like gameplay framework to the Godot Engine (.NET / C# only).

It provides a robust, data-driven foundation for building complex gameplay systems, including attributes, effects, gameplay tags, abilities, events, and cues, fully integrated with Godot nodes, resources, and editor workflows.

Use Forge to build scalable combat systems, skills, buffs/debuffs, cooldowns, costs, and event-driven gameplay logic, with clear separation between gameplay rules and presentation.

For full documentation, setup instructions, and detailed examples, see the README:
https://github.com/gamesmiths-guild/forge-godot
Forge for Godot brings an Unreal GAS-like gameplay framework to the Godot Engine (.NET / C# only).

It provides a robust, data-driven foundation for building complex gameplay systems, including attributes, effects, gameplay tags, abilities, events, and cues, fully integrated with Godot nodes, resources, and editor workflows.

Use Forge to build scalable combat systems, skills, buffs/debuffs, cooldowns, costs, and event-driven gameplay logic, with clear separation between gameplay rules and presentation.

For full documentation, setup instructions, and detailed examples, see the README:
https://github.com/gamesmiths-guild/forge-godot
Category Scripts
License MIT
Repository Provider GitHub
Repository Url https://github.com/gamesmiths-guild/forge-godot
Issues Url https://github.com/gamesmiths-guild/forge-godot/issues
Godot version Godot 4.6
Version String 0.2.0
Download Commit 36217bb5d0d5416805b682931a42c8c14c0905a7
Download Url (Computed) https://github.com/gamesmiths-guild/forge-godot/archive/36217bb5d0d5416805b682931a42c8c14c0905a7.zip
Icon Url https://raw.githubusercontent.com/gamesmiths-guild/forge-godot/main/icon.png