Edit of asset "Dolly Camera Controller" Accepted

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Title Dolly Camera Controller
Description Godot Dolly Camera Controller

A script used to make a *Dolly Zoom effect*. Instantiate it and attach it to a camera.
The controller will adjust the camera FOV depending of the distance between the camera and the tacked subject or start distance to create a dolly zoom when the camera is moving.

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## About the *Dolly Zoom Effect* or *Vertigo Effect*

Dolly Zoom Effect *(Vertigo Effect)* is a camera technique where the camera moves closer or farther from a subject while zooming in or out to keep the subject the same size in the frame.

This creates a disorienting effect where the background appears to expand or contract.

How It Works:
- Moving forward (dolly in) → Zoom out (Camera FOV increase).
- Moving backward (dolly out) → Zoom in (Camera FOV decrease).

Famous Examples:
- Vertigo (1958) – First use of the effect.
- Jaws (1975) – Iconic shark attack realization scene.
- Goodfellas (1990) – Used to show paranoia. This effect is widely used in filmmaking to create tension and unease.

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## External resources

- https://en.wikipedia.org/wiki/Dolly_zoom](https://en.wikipedia.org/wiki/Dolly_zoom
Godot Dolly Camera Controller

A script used to make a *Dolly Zoom effect*. Instantiate it and attach it to a camera.
The controller will adjust the camera FOV depending of the distance between the camera and the tacked subject or start distance to create a dolly zoom when the camera is moving.

---

## About the *Dolly Zoom Effect* or *Vertigo Effect*

Dolly Zoom Effect *(Vertigo Effect)* is a camera technique where the camera moves closer or farther from a subject while zooming in or out to keep the subject the same size in the frame.

This creates a disorienting effect where the background appears to expand or contract.

How It Works:
- Moving forward (dolly in) → Zoom out (Camera FOV increase).
- Moving backward (dolly out) → Zoom in (Camera FOV decrease).

Famous Examples:
- Vertigo (1958) – First use of the effect.
- Jaws (1975) – Iconic shark attack realization scene.
- Goodfellas (1990) – Used to show paranoia. This effect is widely used in filmmaking to create tension and unease.

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## External resources

- https://en.wikipedia.org/wiki/Dolly_zoom](https://en.wikipedia.org/wiki/Dolly_zoom
Category 3D Tools
License MIT
Repository Provider GitLab
Repository Url https://gitlab.com/thespoonfulone/godot-dolly-zoom
Issues Url https://gitlab.com/thespoonfulone/godot-dolly-zoom/issues
Godot version Godot 4.6 Godot 4.6
Version String 1.1.0 1.1.0
Download Commit c8f3d3939bd2c8e1af41aaa62700d93e07c88aae c8f3d3939bd2c8e1af41aaa62700d93e07c88aae
Download Url (Computed) https://gitlab.com/thespoonfulone/godot-dolly-zoom/-/archive/c8f3d3939bd2c8e1af41aaa62700d93e07c88aae.zip https://gitlab.com/thespoonfulone/godot-dolly-zoom/-/archive/c8f3d3939bd2c8e1af41aaa62700d93e07c88aae.zip
Icon Url https://gitlab.com/thespoonfulone/godot-dolly-zoom/-/raw/main/addons/dolly-camera-controller/assets/icons/DollyIcon.png

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