Edit of asset "Edgar.Godot - RogueLike Map Generator (C#/gdscript/gdextension)" Accepted
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| Title | Edgar.Godot - RogueLike Map Generator (C#/gdscript/gdextension) | |
| Description |
`Edgar.Godot` is a GDScript toolkit that integrates the [Edgar-DotNet](https://github.com/OndrejNepozitek/Edgar-DotNet) procedural level generation algorithm into Godot. It converts **Godot Scenes**/**Tiled maps** and custom room graph resources into Godot-ready data for runtime Rogue-like dungeon assembly, with a replaceable kernel supporting both C# and GDExtension implementations. Uses the C#/.NET types via [Edgar.Aot](https://github.com/RickyYCheng/Edgar.Aot); requires a .NET-enabled Godot build. For the native GDExtension version, see [Edgar.GDExtension](https://github.com/RickyYCheng/Edgar.GDExtension). > **Dependencies** > Dotnet runtime or [Edgar.GDExtension](https://github.com/RickyYCheng/Edgar.GDExtension) |
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| Category | Tools | |
| License | MIT | |
| Repository Provider | GitHub | |
| Repository Url | https://github.com/RickyYCheng/Edgar.Godot | |
| Issues Url | https://github.com/RickyYCheng/Edgar.Godot/issues | |
| Godot version | Godot 4.5 | |
| Version String | 0.5.8 | 0.2.5 |
| Download Commit | 12653567c5c9ebf8bdbe25ad0d8c5e67e8a76866 | 5104c9de3e483f40e6369bfaaa50d664304e79de |
| Download Url (Computed) | https://github.com/RickyYCheng/Edgar.Godot/archive/12653567c5c9ebf8bdbe25ad0d8c5e67e8a76866.zip | https://github.com/RickyYCheng/Edgar.Godot/archive/5104c9de3e483f40e6369bfaaa50d664304e79de.zip |
| Icon Url |
https://raw.githubusercontent.com/RickyYCheng/Edgar.Godot/refs/heads/main/icon.svg
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