Edit of asset "Material Baker" Accepted

Old/Current New/Edit
Title Material Baker
Description A Godot 4.4+ tool for automatic baking of shader materials into images and packing them into Texture2DArray resources live in the editor (re-baking on every resource change) and optionally at runtime (generating arrays on scene play in build).
Category Tools
License MIT
Repository Provider GitHub
Repository Url https://github.com/Radivarig/godot-material-baker
Issues Url https://github.com/Radivarig/godot-material-baker/issues
Godot version Godot 4.4
Version String 1.1.1 1.0.2
Download Commit a5298daacd49129e72b4bebd08bf170b8b1e0e4a 5321eefab66bd8d75729b5218fc49d3fe507636a
Download Url (Computed) https://github.com/Radivarig/godot-material-baker/archive/a5298daacd49129e72b4bebd08bf170b8b1e0e4a.zip https://github.com/Radivarig/godot-material-baker/archive/5321eefab66bd8d75729b5218fc49d3fe507636a.zip
Icon Url https://raw.githubusercontent.com/Radivarig/godot-material-baker/refs/heads/main/images/material_baker_icon.png