Edit of asset "Godot-FmodPlayer" Accepted
| Old/Current | New/Edit | |
|---|---|---|
| Title | Godot-FmodPlayer | |
| Description |
A Godot 4 GDExtension plugin for developers who want low-level FMOD playback without giving up Godot-style nodes, resources, buses, inspectors, and editor workflows.(Supports C#) Main Features: - Import FMOD audio resources directly in the editor, with preview support, custom icons, and 3D gizmos - Supports common formats like MP3, WAV, OGG, MIDI, MOD; load from various paths, memory buffers, or Godot PCK resources - Choose streaming or sample loading modes to fit different memory and latency needs - Synchronize FMOD buses with Godot's audio bus layout; route players to named buses - Adjust volume, pitch, pan, mute, solo, bypass, and DSP parameters at runtime; use channel groups and sound groups for grouped playback control - Monitor FMOD CPU and file usage in Godot's Performance panel |
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| Category | Tools | |
| License | MIT | |
| Repository Provider | GitHub | |
| Repository Url | https://github.com/PigeonLab-Dev/Godot-FmodPlayer | |
| Issues Url | https://github.com/PigeonLab-Dev/Godot-FmodPlayer/issues | |
| Godot version | Godot 4.1 | |
| Version String | 1.9.1 | 1.7.0 |
| Download Commit | 53e4f44dde591852441eda3717e76ce4016d7fa2 | 733427db2950cfac4f338234824044bdf26f5ea1 |
| Download Url (Computed) | https://github.com/PigeonLab-Dev/Godot-FmodPlayer/archive/53e4f44dde591852441eda3717e76ce4016d7fa2.zip | https://github.com/PigeonLab-Dev/Godot-FmodPlayer/archive/733427db2950cfac4f338234824044bdf26f5ea1.zip |
| Icon Url |
https://raw.githubusercontent.com/LuYingYiLong/Godot-FmodPlayer/main/assets/icon.png
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