Creation of asset "Node State Controller (C++ FSM)" New

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Title Node State Controller (C++ FSM)
Description A high-performance, reusable Finite State Machine (FSM) implementation for Godot 4. Written entirely as a native C++ GDExtension, it provides extremely fast state transitions and logic execution with virtually zero script-level overhead (approx 2x faster than pure GDScript).
Category Tools
License MIT
Repository Provider Custom
Repository Url https://github.com/KavyaJP/Godot-State-Machine
Issues Url https://github.com/KavyaJP/Godot-State-Machine/issues
Godot version Godot 4.5
Version String 1.0.1
Download Commit https://github.com/KavyaJP/Godot-State-Machine/releases/download/v1.0.1/node_state_controller.zip
Download Url (Computed) https://github.com/KavyaJP/Godot-State-Machine/releases/download/v1.0.1/node_state_controller.zip
Icon Url https://raw.githubusercontent.com/KavyaJP/Godot-State-Machine/refs/heads/main/icon.svg