Creation of asset "DinoSource - Programming language" New
| New/Edit | |
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| Title | DinoSource - Programming language |
| Description |
DinoSource - is a full-fledged, open-source, interpreted programming language developed for the Godot Engine. This language is useful for supporting modding in games, implementation in gameplay where programming is required, the syntax is easily modified, which allows you to easily create your own language syntax, or copy other popular languages, program tools where the programming language is used as a design tool. ✅ GDScript → DinoSource: Registering native functions and variables to call GDScript inside DinoSource ✅ DinoSource → GDScript: Calling functions and accessing DinoSource data within GDScript ✅ Cross-platform: Works everywhere Godot Engine works (Windows, Linux, macOS, Web, Mobile) ✅ Features Basic Types and Operators Functions and Scope Classes with Constructors/Destructors Arrays and Index Access DinoSource is written entirely in GDScript! You can learn more about the language's capabilities and syntax here - https://github.com/JekSun97/DinoSource/discussions/1 |
| Category | Tools |
| License | MIT |
| Repository Provider | GitHub |
| Repository Url | https://github.com/JekSun97/DinoSource |
| Issues Url | https://github.com/JekSun97/DinoSource/issues |
| Godot version | Godot 4.5 |
| Version String | 0.8 |
| Download Commit | 22b9f18aaec4b33e402d43d68f4c906a2392662a |
| Download Url (Computed) | https://github.com/JekSun97/DinoSource/archive/22b9f18aaec4b33e402d43d68f4c906a2392662a.zip |
| Icon Url |
https://raw.githubusercontent.com/JekSun97/DinoSource/refs/heads/main/DinoSource/Logo/logo2.png
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