Edit of asset "G.U.I.D.E-CSharp - Godot Unified Input Detection Engine C#" Accepted
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| Title | G.U.I.D.E-CSharp - Godot Unified Input Detection Engine C# | |
| Description |
G.U.I.D.E C# Wrapped - Godot Unified Input Detection Engine with C# Support G.U.I.D.E is an extension for the Godot Engine that allows you to easily use input from multiple sources, such as keyboard, mouse, gamepad and touch in a unified way. Gone are the days, where mouse input was handled differently from joysticks and touch was a totally different beast. No matter where the input comes from - your game code works the same way. This is an unofficial project created to make the G.U.I.D.E. system accessible to Godot C# projects. This builds directly off the Godot Unified Input Detection Engine provided by derkork and the GuideCSharpWrapper by DFGameDev. |
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| Category | Scripts | |
| License | MIT | |
| Repository Provider | GitHub | |
| Repository Url | https://github.com/Phlegmlee/G.U.I.D.E-CSharp | |
| Issues Url | https://github.com/Phlegmlee/G.U.I.D.E-CSharp/issues | |
| Godot version | Godot 4.2 | |
| Version String | 0.3.7--0.13.0 | 0.3.6--0.13.0 |
| Download Commit | 6ef8aa5687398c151a864dafaeb72635d18a0b93 | 0c5010e08ff87a95ce24beb56fc1a976dd38eacd |
| Download Url (Computed) | https://github.com/Phlegmlee/G.U.I.D.E-CSharp/archive/6ef8aa5687398c151a864dafaeb72635d18a0b93.zip | https://github.com/Phlegmlee/G.U.I.D.E-CSharp/archive/0c5010e08ff87a95ce24beb56fc1a976dd38eacd.zip |
| Icon Url |
https://raw.githubusercontent.com/Phlegmlee/G.U.I.D.E-CSharp/refs/heads/main/assets/guideCS.png
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