Edit of asset "TRUCO" Accepted
| Old/Current | New/Edit | |
|---|---|---|
| Title | TRUCO | |
| Description |
TRUCO is a Godot 4 addon that provides a reusable ECS multiplayer framework purpose-built for card games. It ships as a drop-in plugin — enable it in Project Settings and you instantly get an ECS core (World, Entities, Components, Queries, Systems), a networked replicator for state synchronization, a turn engine, input handling (drag/drop/hover/zoom), zone management, player registry, and a rule validation system — all with zero game-specific coupling. The architecture is hybrid ECS + OOP: pure ECS for data-oriented gameplay logic (cards, zones, turns), and classic OOP for UI, scene tree management, and editor tooling. This avoids the ceremony of pure ECS while keeping its strengths — decoupled systems, data-driven entities, and straightforward networking via component serialization. |
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| Category | Scripts | |
| License | MIT | |
| Repository Provider | GitHub | |
| Repository Url | https://github.com/nitsuboy/TRUCO-godot | |
| Issues Url | https://github.com/nitsuboy/TRUCO-godot/issues | |
| Godot version | Godot 4.5 | |
| Version String | 1.0.2 | 1.0.2 |
| Download Commit | a94fb4e64ef30fc3e4e4963c0a7f2c223b78bb17 | a94fb4e64ef30fc3e4e4963c0a7f2c223b78bb17 |
| Download Url (Computed) | https://github.com/nitsuboy/TRUCO-godot/archive/a94fb4e64ef30fc3e4e4963c0a7f2c223b78bb17.zip | https://github.com/nitsuboy/TRUCO-godot/archive/a94fb4e64ef30fc3e4e4963c0a7f2c223b78bb17.zip |
| Icon Url |
https://raw.githubusercontent.com/nitsuboy/TRUCO-godot/refs/heads/develop/assets/icon.png
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