Edit of asset "GDScript refactoring plugin" Accepted
| Old/Current | New/Edit | |
|---|---|---|
| Title | GDScript refactoring plugin | |
| Description |
A scope-aware rename refactoring plugin for the Godot 4 script editor, powered by Godot's built-in GDScript Language Server (LSP) — the same engine that drives autocompletion and go-to-definition. Unlike naive find-and-replace, the rename understands GDScript semantics: renaming a member variable will not touch an unrelated local variable that happens to share the same name, and vice versa. You can support us on itch.io: https://quanty-bandit.itch.io/gdscript-refactoring-plugin Release note: Add shortcut customization in Godot Editor/Settings |
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| Category | Tools | |
| License | MIT | |
| Repository Provider | Gogs/Gitea/Codeberg | |
| Repository Url | https://codeberg.org/quanty-bandit/Gdscript-refactoring-plugin | |
| Issues Url | https://codeberg.org/quanty-bandit/Gdscript-refactoring-plugin/issues | |
| Godot version | Godot 4.2 | |
| Version String | 1.0.4 | |
| Download Commit | 48ac0acc45226a7210905543a3e528473b7c24ba | |
| Download Url (Computed) | https://codeberg.org/quanty-bandit/Gdscript-refactoring-plugin/archive/48ac0acc45226a7210905543a3e528473b7c24ba.zip | |
| Icon Url |
https://quantybandit.games/pic/gdscript-refactor-icon-128.png
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https://quantybandit.games/pic/gdscript-refactor-icon-128.png
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