Edit of asset "Procedural PBR Texture Generators" Accepted
| Old/Current | New/Edit | |
|---|---|---|
| Title | Procedural PBR Texture Generators | |
| Description | Lightweight, zero-bloat CLI utilities written in Python that procedurally generate seamless, tileable PBR (Physically Based Rendering) texture maps for realistic stylized water, clouds, bricks etc. | Lightweight, zero-bloat CLI utilities written in Python that procedurally generate seamless, tileable PBR (Physically Based Rendering) texture maps for realistic stylized water, clouds, bricks etc. |
| Category | Scripts | |
| License | MIT | |
| Repository Provider | GitHub | |
| Repository Url | https://github.com/Whappens/Procedural-PBR | |
| Issues Url | https://github.com/Whappens/Procedural-PBR/issues | |
| Godot version | Godot 4.0 | |
| Version String | 1.2 | 1.1 |
| Download Commit | 4e2a576f5051d1343beebce280b5cf268772f5f5 | 5f516382974eb6feb8c76db23e001286b61fba55 |
| Download Url (Computed) | https://github.com/Whappens/Procedural-PBR/archive/4e2a576f5051d1343beebce280b5cf268772f5f5.zip | https://github.com/Whappens/Procedural-PBR/archive/5f516382974eb6feb8c76db23e001286b61fba55.zip |
| Icon Url |
https://raw.githubusercontent.com/Whappens/Procedural-PBR/refs/heads/main/icon.png
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