Edit of asset "GOAP" Accepted
| Old/Current | New/Edit | |
|---|---|---|
| Title | GOAP | |
| Description | A lightweight Goal-Oriented Action Planning (GOAP) system for Godot 4. Let your NPCs decide what to do at runtime by planning action sequences instead of hand-authoring behaviour trees or state machines. Includes an A* backward-chaining planner, priority-based goal selection, runtime re-planning, and a built-in editor debugger with live world-state inspection, plan graph visualization, and multi-agent support. Pure GDScript, zero dependencies. Comes with a working survival example. | |
| Category | Tools | |
| License | MIT | |
| Repository Provider | GitHub | |
| Repository Url | https://github.com/pixelrogueart/goap-godot-4 | |
| Issues Url | https://github.com/pixelrogueart/goap-godot-4/issues | |
| Godot version | Godot 4.6 | |
| Version String | 1.1.4 | 1.1.4 |
| Download Commit | 212224cb52285a9c35387b75af63552b6ce2aa51 | 212224cb52285a9c35387b75af63552b6ce2aa51 |
| Download Url (Computed) | https://github.com/pixelrogueart/goap-godot-4/archive/212224cb52285a9c35387b75af63552b6ce2aa51.zip | https://github.com/pixelrogueart/goap-godot-4/archive/212224cb52285a9c35387b75af63552b6ce2aa51.zip |
| Icon Url |
https://raw.githubusercontent.com/pixelrogueart/goap-godot-4/refs/heads/main/icon.png
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