Edit of asset "SCML importer" Accepted
| Old/Current | New/Edit | |
|---|---|---|
| Title | SCML importer | |
| Description |
SCML importer for GODOT. Written to convert BrashMonkey Spriter created characters and animations into a Godot scene and animations. v0.7 Now in the form of an importer plugin handling scml files instead of being a dock (Thank you nikibobi). v0.7.2 * Basic support for objects moving between parents by maintaining separate instances * Exposed more configuration options on importer plugin settings v0.7.4 * Fixed issue with obj_info type sprite nodes and nodes using realname values |
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| Category | Tools | |
| License | MIT | |
| Repository Provider | GitHub | |
| Repository Url | https://github.com/wojtossfm/godot_scml_importer | |
| Issues Url | https://github.com/wojtossfm/godot_scml_importer/issues | |
| Godot version | Godot 3.2 | Godot 3.2 |
| Version String | 0.7.4 | 0.6 |
| Download Commit | 68ef901f92760e5ad27c6ab0ee45235b48c9152b | beeefe86799f9699b1300a34c7fdf2249e53671b |
| Download Url (Computed) | https://github.com/wojtossfm/godot_scml_importer/archive/68ef901f92760e5ad27c6ab0ee45235b48c9152b.zip | https://github.com/wojtossfm/godot_scml_importer/archive/beeefe86799f9699b1300a34c7fdf2249e53671b.zip |
| Icon Url |
https://d301sr5gafysq2.cloudfront.net/17f8660d50c1/img/repo-avatars/default.png
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