Edit of asset "Stele" Accepted

Old/Current New/Edit
Title Stele Stele
Description A Poedit-style translation editor for Godot's CSV translation files, in a bottom dock inside the editor.

- One entry at a time, the way Poedit works: source text, notes and context on one side, the translation on the other, and Ctrl+Enter to jump to the next unfinished entry.
- Translation memory from every translation CSV in the project: close matches with the differences highlighted, and known terms to insert with a click. Pre-translate from memory in one step.
- Checks as you type: placeholders (%d, {name}), BBCode tags, line breaks, whitespace, end punctuation and duplicate keys.
- Needs Work flags and translator comments, kept in a small file next to the CSV so your team shares them.
- Sections, plural forms, contexts, adding languages and reordering entries, all undoable.
- Plain CSV in, plain CSV out: columns and rows it doesn't show are kept, and saving reimports the file so the game shows the new text right away.

Editor-only: exported games use Godot's own imported translations. Requires Godot 4.6 or later. Documentation: https://github.com/Reshiramoo/stele
A Poedit-style translation editor for Godot's CSV translation files, in a bottom dock inside the editor.

- One entry at a time, the way Poedit works: source text, notes and context on one side, the translation on the other, and Ctrl+Enter to jump to the next unfinished entry.
- Translation memory from every translation CSV in the project: close matches with the differences highlighted, and known terms to insert with a click. Pre-translate from memory in one step.
- Checks as you type: placeholders (%d, {name}), BBCode tags, line breaks, whitespace, end punctuation and duplicate keys.
- Needs Work flags and translator comments, kept in a small file next to the CSV so your team shares them.
- Sections, plural forms, contexts, adding languages and reordering entries, all undoable.
- Plain CSV in, plain CSV out: columns and rows it doesn't show are kept, and saving reimports the file so the game shows the new text right away.

Editor-only: exported games use Godot's own imported translations. Requires Godot 4.6 or later. Documentation: https://github.com/Reshiramoo/stele
Category Tools Tools
License MIT MIT
Repository Provider GitHub GitHub
Repository Url https://github.com/Reshiramoo/stele https://github.com/Reshiramoo/stele
Issues Url https://github.com/Reshiramoo/stele/issues https://github.com/Reshiramoo/stele/issues
Godot version Godot 4.6 Godot 4.6
Version String 0.1.0 0.1.0
Download Commit 7e0058a2fb2e780f6134fbb4ebf73979177ea7e5 7e0058a2fb2e780f6134fbb4ebf73979177ea7e5
Download Url (Computed) https://github.com/Reshiramoo/stele/archive/7e0058a2fb2e780f6134fbb4ebf73979177ea7e5.zip https://github.com/Reshiramoo/stele/archive/7e0058a2fb2e780f6134fbb4ebf73979177ea7e5.zip
Icon Url https://raw.githubusercontent.com/Reshiramoo/stele/main/.github/icon.png
https://raw.githubusercontent.com/Reshiramoo/stele/main/.github/icon.png
Preview Insert
Type image
Image/Video URL https://raw.githubusercontent.com/Reshiramoo/stele/main/docs/images/dock.png
Thumbnail https://raw.githubusercontent.com/Reshiramoo/stele/main/docs/images/dock.png
Preview Insert
Type image
Image/Video URL https://raw.githubusercontent.com/Reshiramoo/stele/main/docs/images/checks.png
Thumbnail https://raw.githubusercontent.com/Reshiramoo/stele/main/docs/images/checks.png