|
Title |
Shader Precompiler |
Shader Precompiler |
|
Description |
A small utility to precompile shaders in order to avoid game stuttering when objects first come into sight, and their shaders get lazily compiled. |
A small utility to precompile shaders in order to avoid game stuttering when objects first come into sight, and their shaders get lazily compiled. |
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Category |
Tools |
Tools |
|
License |
MIT |
MIT |
|
Repository Provider |
GitHub |
GitHub |
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Repository Url |
https://github.com/Brandt-J/ShaderPrecompiler
|
https://github.com/Brandt-J/ShaderPrecompiler
|
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Issues Url |
https://github.com/Brandt-J/ShaderPrecompiler/issues
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https://github.com/Brandt-J/ShaderPrecompiler/issues
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Godot version |
Godot 3.3 |
Godot 3.3 |
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Version String |
1.0 |
1.0 |
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Download Commit |
720d9f5c36933e87635dec33daeb04e458f40b3e |
720d9f5c36933e87635dec33daeb04e458f40b3e |
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Download Url (Computed) |
https://github.com/Brandt-J/ShaderPrecompiler/archive/720d9f5c36933e87635dec33daeb04e458f40b3e.zip
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https://github.com/Brandt-J/ShaderPrecompiler/archive/720d9f5c36933e87635dec33daeb04e458f40b3e.zip
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Icon Url |
http://graphics4science.org/onewebmedia/OwnImages/ShaderPrecompiler.png
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http://graphics4science.org/onewebmedia/OwnImages/ShaderPrecompiler.png
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