Edit of asset "Godot Finder" Accepted
| Old/Current | New/Edit | |
|---|---|---|
| Title | Godot Finder | |
| Description |
Plugin for the Godot Game Engine that helps you find files (scenes, scripts, resources, etc) across your entire project. Usage To bring up the finder simply press **shift** twice (as you would in any IntelliJ based IDE) or click the search icon in the toolbar (usually the top-right corner of the editor). Besides intuitive mouse support, the finder window also have full keyboard support: - Arrow keys or tab/shift+tab for single-item navigation - Pageup and Pagedown for going to the first and last item, respectively - Enter for opening the selected file - Ctrl + F to quickly go back to the search box Searching The search functionality includes some QoL features that you should be aware: - By default, it will use fuzzy matching, so whatever you type won't be taken literally - Strict matching can be enabled by prepending the search with a bang ("!") - You can search by multiple terms by separating them with a space, like "finder _on_clicked_property" - If your search term contains a forward slash ("/"), it will exclusively match against the whole file path (except for script properties). The search can be further restricted by also prepending a bang to the search. This is useful when you want to match a specific directory - Matching can be done by intials, by simply supplying a abbreviation of what you are searching for, like "ocp", when searching for "_on_clicked_property". This type of matching is done by checking for both snake_case and camelCase/PascalCase. |
Plugin for the Godot Game Engine that helps you find files (scenes, scripts, resources, etc) across your entire project. Usage To bring up the finder simply press **shift** twice (as you would in any IntelliJ based IDE) or click the search icon in the toolbar (usually the top-right corner of the editor). Besides intuitive mouse support, the finder window also have full keyboard support: - Arrow keys or tab/shift+tab for single-item navigation - Pageup and Pagedown for going to the first and last item, respectively - Enter for opening the selected file - Ctrl + F to quickly go back to the search box Searching The search functionality includes some QoL features that you should be aware: - By default, it will use fuzzy matching, so whatever you type won't be taken literally - Strict matching can be enabled by prepending the search with a bang ("!") - You can search by multiple terms by separating them with a space, like "finder _on_clicked_property" - If your search term contains a forward slash ("/"), it will exclusively match against the whole file path (except for script properties). The search can be further restricted by also prepending a bang to the search. This is useful when you want to match a specific directory - Matching can be done by intials, by simply supplying a abbreviation of what you are searching for, like "ocp", when searching for "_on_clicked_property". This type of matching is done by checking for both snake_case and camelCase/PascalCase. |
| Category | Tools | |
| License | MIT | |
| Repository Provider | GitLab | |
| Repository Url | https://gitlab.com/joao-pedro-braz/godot-finder/ | https://gitlab.com/joao-pedro-braz/godot-finder/ |
| Issues Url | https://gitlab.com/joao-pedro-braz/godot-finder/-/issues | https://gitlab.com/joao-pedro-braz/godot-finder/-/issues |
| Godot version | Godot 3.3 | |
| Version String | 1.2 | 1.2 |
| Download Commit | ed3ca0beb69f2c400ff61b82fa42ac9876bf086b | ed3ca0beb69f2c400ff61b82fa42ac9876bf086b |
| Download Url (Computed) | https://gitlab.com/joao-pedro-braz/godot-finder/-/archive/ed3ca0beb69f2c400ff61b82fa42ac9876bf086b.zip | https://gitlab.com/joao-pedro-braz/godot-finder/-/archive/ed3ca0beb69f2c400ff61b82fa42ac9876bf086b.zip |
| Icon Url |
https://gitlab.com/joao-pedro-braz/godot-finder/-/raw/main/icon.png
|
|