Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Nero | |
Old Version | Published before Godot 3 was released. |
I am about to finish my first project, an app for Android which is meant to be released on Google Play. I have already found a module from a third partie developer that allows me to show Google Ads. But the game has an In-Game-Store. So I need a module which makes it possible to handle In-App-Billing within the Godot Engine. I have already searched for such a module but didn’t find something like that.
It would be amazing if at the end I was able to simply call some functions in GD-Script to handle the Google Play billing.