Edit of asset "Scalable Vector Shapes 2D" Accepted
| Old/Current | New/Edit | |
|---|---|---|
| Title | Scalable Vector Shapes 2D | EZ Curved Lines 2D |
| Description |
Scalable Vector Shapes 2D lets you do 3 things: - Draw Crisp Vector Strokes, Fillls, Collisions and Navigation Polygons using a Path Editor inspired by the awesome Inkscape - Animate Curves of your Vector Shapes (useful for faces, whips, dents in cans) - Import .svg files as seamless Vector Shapes in stead of as raster images ⚠️Important: If you are updating* you may need to reload your project once for the plugin to work again, due to some renamed components. * The safest way to update this plugin is to: 1. Save and close all your open scenes 2. Disable the plugin via `Project > Project Settings > Plugins` 3. Close your project (quit to project list) 4. Download the stable zip from github: https://github.com/Teaching-myself-Godot/ez-curved-lines-2d/archive/refs/tags/2.18.1.zip 5. Fully replace `res://addons/curved-lines2d` with the same directory in the zip file 6. Open your project again and enable again via `Project > Project Settings > Plugins` 7. If you see errors, just click on: `Project > Reload Current Project` Spotted a bug? Help me fix it quickly by reporting it on github: https://github.com/Teaching-myself-Godot/ez-curved-lines-2d/issues # Changelog ## 2.18.1 ### Added - Automatically set an antialiasing texture for Line2D, adding Compatibility support, inspired by Calinou's Antialiased Line2D plugin (in the Scalable Vector Shapes 2D bottom dock under the Project Settings tab). - Also set antialiasing texture for Line2D via SVG imported when checked On in the Project Settings tab - Added link to Part VII of "Let's make an actual game" ## 2.17.4 ### Added - Links to Vlog: Let's make an actual game (in the Video Explainers tab) - Flip buttons for your `ScalableVectorShape2D`'s path / primitives next to the uniform transform buttons - Use the new `ScalableVectorShape2D.glue_map` to assign a `Node2D` to a point in the `curve`. ### Changed - Moved logic for image export to helper class `SVSSceneExporter.export_image` - Moved logic for animation sprite frames export to `SVSSceneExporter.export_sprite_frames` See also: https://github.com/Teaching-myself-Godot/ez-curved-lines-2d/blob/master/CHANGELOG.md |
This plugin helps you draw curved lines quickly in the 2D editor. It leverages the tesselate() method of a Path2D's Curve2D to generate points of a Line2D with bezier curves. Read Mark Hedberg's great explainer here: https://www.hedberggames.com/blog/rendering-curves-in-godot |
| Category | 2D Tools | 2D Tools |
| License | MIT | MIT |
| Repository Provider | GitHub | GitHub |
| Repository Url | https://github.com/Teaching-myself-Godot/ez-curved-lines-2d | https://github.com/Teaching-myself-Godot/ez-curved-lines-2d |
| Issues Url | https://github.com/Teaching-myself-Godot/ez-curved-lines-2d/issues | https://github.com/Teaching-myself-Godot/ez-curved-lines-2d/issues |
| Godot version | Godot 4.4 | Godot 4.4 |
| Version String | 2.18.1 | 1.0.0 |
| Download Commit | e6084e190a6fe1fa59b02c14a3be820a98599bbf | 7ca9e7448bdd4961c5ce2d269b5c85cbee4a2d0d |
| Download Url (Computed) | https://github.com/Teaching-myself-Godot/ez-curved-lines-2d/archive/e6084e190a6fe1fa59b02c14a3be820a98599bbf.zip | https://github.com/Teaching-myself-Godot/ez-curved-lines-2d/archive/7ca9e7448bdd4961c5ce2d269b5c85cbee4a2d0d.zip |
| Icon Url |
https://raw.githubusercontent.com/Teaching-myself-Godot/ez-curved-lines-2d/refs/heads/master/Icon.png
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https://raw.githubusercontent.com/Teaching-myself-Godot/ez-curved-lines-2d/refs/heads/master/Icon.png
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https://raw.githubusercontent.com/Teaching-myself-Godot/ez-curved-lines-2d/master/addons/curved_lines_2d/screenshots/yt_thumb.png
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| Type | image | |
| Image/Video URL |
https://raw.githubusercontent.com/Teaching-myself-Godot/ez-curved-lines-2d/master/addons/curved_lines_2d/screenshots/changing-curve.gif
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