Edit of asset "BlastBullets2D v3.0.0| For Godot 4.5 and 4.6" Accepted

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Title BlastBullets2D v3.0.0| For Godot 4.5 and 4.6
Description BlastBullets2D is a high-performance, free and open source C++ plugin for Godot Engine that enables optimized bullet spawning and management in 2D games. It’s designed to efficiently handle a large number of bullets with minimal performance overhead, making it ideal for fast-paced, bullet-heavy gameplay.

If you're searching for a Godot optimized bullets plugin, BlastBullets2D is built exactly for that purpose.

Also perfect as a Godot bullet hell plugin since it allows having THOUSANDS of bullets visible on screen.

BlastBullets2D comes already compiled and ready for these platforms:

Windows
macOS
Linux
Android
iOS
Web

BlastBullets2D is fully cross platform now, because it uses the godot-plus-plus template. If you also want to write C++ code in Godot or you have some old GDExtension plugins you want to update, I suggest checking it out.

BlastBullets2D integrates seamlessly into your Godot project. You do not need any knowledge of C++ to use it. Everything is controlled through GDScript, made possible by Godot’s GDExtension system.

For more information visit the official repository here:
https://github.com/nikoladevelops/godot-blast-bullets-2d
Category 2D Tools
License MIT
Repository Provider Custom
Repository Url https://github.com/nikoladevelops/godot-blast-bullets-2d
Issues Url
Godot version Godot 4.5
Version String 3.0.0
Download Commit https://github.com/nikoladevelops/godot-blast-bullets-2d/releases/download/3.0.0/blastbullets2d.zip
Download Url (Computed) https://github.com/nikoladevelops/godot-blast-bullets-2d/releases/download/3.0.0/blastbullets2d.zip
Icon Url https://raw.githubusercontent.com/nikoladevelops/godot-blast-bullets-2d/refs/heads/main/showcase/logo-small.png
https://raw.githubusercontent.com/nikoladevelops/godot-blast-bullets-2d/refs/heads/main/showcase/logo-small.png