Edit of asset "Scalable Vector Shapes 2D" Accepted

Old/Current New/Edit
Title Scalable Vector Shapes 2D
Description Scalable Vector Shapes 2D lets you do 3 things:
- Draw Crisp Vector Strokes, Fillls, Collisions and Navigation Polygons using a Path Editor inspired by the awesome Inkscape
- Animate Curves of your Vector Shapes (useful for faces, whips, dents in cans)
- Import .svg files as seamless Vector Shapes in stead of as raster images

⚠️Important:
If you are updating* you may need to reload your project once for the plugin to work again, due to some renamed components.

* The safest way to update this plugin is to:
1. Save and close all your open scenes
2. Disable the plugin via `Project > Project Settings > Plugins`
3. Close your project (quit to project list)
4. Download the stable zip from github:
https://github.com/Teaching-myself-Godot/ez-curved-lines-2d/archive/refs/tags/2.19.0.zip
5. Fully replace `res://addons/curved-lines2d` with the same directory in the zip file
6. Open your project again and enable again via `Project > Project Settings > Plugins`
7. If you see errors, just click on: `Project > Reload Current Project`

Spotted a bug? Help me fix it quickly by reporting it on github:
https://github.com/Teaching-myself-Godot/ez-curved-lines-2d/issues

# Changelog

## 2.19.0

### Added

- Ability to 'merge' a point of 2 or more `ScalableVectorShape2D` nodes using a new `SVSVertexMerge2D` node


## 2.18.4

### Added
- Automatically set an antialiasing texture for Line2D, adding Compatibility support, inspired by Calinou's Antialiased Line2D plugin (in the Scalable Vector Shapes 2D bottom dock under the Project Settings tab).
- Also set antialiasing texture for Line2D via SVG imported when checked On in the Project Settings tab
- Added link to Part VII of "Let's make an actual game"
- Added a "Play Tatra!" tab with links to online game and codeberg repository

### Changed
- Fixes `translate()` operation in the SVG importer when taking only one parameter for the x-axis
- Fixed the dead links to the Tatra Vlog (Let's make an actual game) videos
- Fixed bug: when a GUI `Control` adds a scalable SVG texture via the inspector button, while being scene root, it becomes the owner of the `SVGTextureHelper` node
- Fixes `Curve > Batch Insert Keyframes` Inspector-button for 4.6-stable

See also: https://github.com/Teaching-myself-Godot/ez-curved-lines-2d/blob/master/CHANGELOG.md
Scalable Vector Shapes 2D lets you do 3 things:
- Draw Crisp Vector Strokes, Fillls, Collisions and Navigation Polygons using a Path Editor inspired by the awesome Inkscape
- Animate Curves of your Vector Shapes (useful for faces, whips, dents in cans)
- Import .svg files as seamless Vector Shapes in stead of as raster images

⚠️Important:
If you are updating* you may need to reload your project once for the plugin to work again, due to some renamed components.

* The safest way to update this plugin is to:
1. Save and close all your open scenes
2. Disable the plugin via `Project > Project Settings > Plugins`
3. Close your project (quit to project list)
4. Download the stable zip from github:
https://github.com/Teaching-myself-Godot/ez-curved-lines-2d/archive/refs/tags/2.17.1.zip
5. Fully replace `res://addons/curved-lines2d` with the same directory in the zip file
6. Open your project again and enable again via `Project > Project Settings > Plugins`
7. If you see errors, just click on: `Project > Reload Current Project`

Spotted a bug? Help me fix it quickly by reporting it on github:
https://github.com/Teaching-myself-Godot/ez-curved-lines-2d/issues

# Changelog

## 2.17.1

### Added
- Flip buttons for your `ScalableVectorShape2D`'s path / primitives next to the uniform transform buttons
- Use the new `ScalableVectorShape2D.glue_map` to assign a `Node2D` to a point in the `curve`.

See also: https://github.com/Teaching-myself-Godot/ez-curved-lines-2d/blob/master/CHANGELOG.md
Category 2D Tools
License MIT
Repository Provider GitHub
Repository Url https://github.com/Teaching-myself-Godot/ez-curved-lines-2d
Issues Url https://github.com/Teaching-myself-Godot/ez-curved-lines-2d/issues
Godot version Godot 4.4
Version String 2.19.0 2.17.1
Download Commit 960d6171960fd57229d9bf73176a53cd10d8e306 a7e9c798aa0da84edeb0de37775e8a8b8644f18c
Download Url (Computed) https://github.com/Teaching-myself-Godot/ez-curved-lines-2d/archive/960d6171960fd57229d9bf73176a53cd10d8e306.zip https://github.com/Teaching-myself-Godot/ez-curved-lines-2d/archive/a7e9c798aa0da84edeb0de37775e8a8b8644f18c.zip
Icon Url https://raw.githubusercontent.com/Teaching-myself-Godot/ez-curved-lines-2d/refs/heads/master/Icon.png
Preview Insert
Type video
Image/Video URL https://youtu.be/RrusSXAiCK8
Thumbnail https://raw.githubusercontent.com/Teaching-myself-Godot/ez-curved-lines-2d/master/addons/curved_lines_2d/video_thumbnails/animations_to_sprite_frames.png
Preview Insert
Type video
Image/Video URL https://youtu.be/OBNPTFZA2Q0
Thumbnail https://raw.githubusercontent.com/Teaching-myself-Godot/ez-curved-lines-2d/master/addons/curved_lines_2d/video_thumbnails/gluing.png
Preview Insert
Type video
Image/Video URL https://youtu.be/rT5FTg60GiY
Thumbnail https://raw.githubusercontent.com/Teaching-myself-Godot/ez-curved-lines-2d/master/addons/curved_lines_2d/video_thumbnails/animating_clip_paths.png