Edit of asset "Godot Runtime Bridge" Accepted
| Old/Current | New/Edit | |
|---|---|---|
| Title | Godot Runtime Bridge | Godot Runtime Bridge |
| Description |
Agentic game development and runtime automation for Godot 4.5+ Godot Runtime Bridge (GRB) lets you build, test, and debug your Godot game entirely via prompting your AI tools (i.e. Cursor) — no need to work in the editor. A TCP debug server and MCP bridge connects your agent to your running game: you describe what you want in your agent's GUI, the agent launches the game, observes it, edits code, and verifies. Full develop → observe → verify loops. |
Runtime automation and AI-driven testing for Godot 4.x A lightweight TCP debug server that lets AI assistants (Cursor, Claude Code) and automation scripts launch, control, observe, and test your running Godot game — no editor required. |
| Category | Tools | Tools |
| License | MIT | MIT |
| Repository Provider | GitHub | GitHub |
| Repository Url | https://github.com/Aesthetic-Engine/godot-runtime-bridge | https://github.com/Aesthetic-Engine/godot-runtime-bridge |
| Issues Url | https://github.com/Aesthetic-Engine/godot-runtime-bridge/issues | https://github.com/Aesthetic-Engine/godot-runtime-bridge/issues |
| Godot version | Godot 4.5 | Godot 4.0 |
| Version String | 1.0.0 | 0.1.0 |
| Download Commit | bee67463089ce1ff6fa53e9cbb92a490b051e45a | f3637450f97e9e43259b9122263589f391d895d9 |
| Download Url (Computed) | https://github.com/Aesthetic-Engine/godot-runtime-bridge/archive/bee67463089ce1ff6fa53e9cbb92a490b051e45a.zip | https://github.com/Aesthetic-Engine/godot-runtime-bridge/archive/f3637450f97e9e43259b9122263589f391d895d9.zip |
| Icon Url |
https://raw.githubusercontent.com/Aesthetic-Engine/godot-runtime-bridge/main/media/icon.png
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https://raw.githubusercontent.com/Aesthetic-Engine/godot-runtime-bridge/main/media/icon.png
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