Edit of asset "Spatial Audio Extended" Accepted

Old/Current New/Edit
Title Spatial Audio Extended
Description ~Volume Attenuation - Multiple falloff curves (Linear, Logarithmic, Inverse, Natural Sound, and user-defined) with configurable inner/outer radii
~ Room Size Reverb - Omni-directional raycasts estimate room size and apply reverb automatically
~ Wall Occlusion - Multi-wall detection with material-based lowpass filtering and volume reduction
~Air Absorption - Distance-based high-frequency rolloff for realism at range
~ Sound Speed Delay - Realistic propagation delay for one-shot sounds (gunshots, explosions, etc.)
~ Acoustic Materials - Physics-based surface properties (absorption, scattering, transmission) with 11 built-in presets
~ Reflection Navigation Agent (Experimental) - SpatialReflectionNavigationAgent3D routes reflected proxy audio around corners in full 3D space
~ Debug Overlay - Runtime HUD, in-editor ray visualisation, radius wireframes, and A/B effect toggle
~ Rich Signals - Zone transitions, occlusion, reverb, air absorption, playback, and diagnostics
Category 3D Tools
License MIT
Repository Provider GitHub
Repository Url https://github.com/Danikakes/spatial_audio_player_3d
Issues Url https://github.com/Danikakes/spatial_audio_player_3d/issues
Godot version Godot 4.6
Version String 3.0.0 2.4.0
Download Commit 0ef09a6d1127f9a929d710a0246331dbd0a7159f 51dfe1ab0348313f64f53749e23f25e82c2e1f58
Download Url (Computed) https://github.com/Danikakes/spatial_audio_player_3d/archive/0ef09a6d1127f9a929d710a0246331dbd0a7159f.zip https://github.com/Danikakes/spatial_audio_player_3d/archive/51dfe1ab0348313f64f53749e23f25e82c2e1f58.zip
Icon Url https://raw.githubusercontent.com/Danikakes/spatial_audio_player_3d/refs/heads/images/images/spatial_audio_player_3d.png