Edit of asset "godotdev.nvim node copy" Accepted
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| Title | godotdev.nvim node copy | godotdev.nvim node copy |
| Description |
Use this shorter version: Small Godot editor addon for godotdev.nvim that copies node references and ready-to-insert GDScript or C# snippets for use in Neovim. Full Description godotdev.nvim-node-copy is a small Godot editor addon for users of godotdev.nvim: https://github.com/Mathijs-Bakker/godotdev.nvim It adds actions for selected nodes so you can either copy useful references to the clipboard or, experimentally, insert them directly into the active Neovim buffer through Neovim's editor server. The default workflow is simple: select a node in Godot, copy the reference you want, then paste it into Neovim. The addon also includes an experimental direct-insert mode for already open Neovim buffers. This is not drag-and-drop. It inserts the generated snippet at the current Neovim cursor position and works best when the target script is already open in Neovim. Neovim remote insertion is supported on Linux and macOS through `nvr` and a Neovim `--listen` server address. Windows is intended to work through a named pipe server address as well, but that setup is still experimental and unverified in this repository. Features: - Copy node path relative to the current scene root - Copy a `$Node/Child` reference - Copy a `get_node("Node/Child")` expression - Copy a typed `@onready var` snippet for GDScript - Copy a typed `GetNode<T>()` expression for C# - Copy a C# property snippet - Scene Tree right-click menu support - 2D editor right-click menu support - `Project > Tools` menu support - Configurable GDScript and C# actions - Clipboard output by default - Optional experimental direct insertion into the active Neovim buffer This addon is intended as a companion utility for users of godotdev.nvim who want a fast and explicit way to bring node references into scripts while working in Neovim. |
Small Godot editor addon for godotdev.nvim that copies node references and ready-to-paste GDScript or C# snippets for use in Neovim. Full Description godotdev.nvim-node-copy is a small Godot editor addon that helps when using Neovim as your external editor with godotdev.nvim Link: (https://github.com/Mathijs-Bakker/godotdev.nvim). The addon adds copy actions for selected nodes so you can paste useful references directly into Neovim without relying on drag-and- drop or custom IPC. It is designed around a simple clipboard-based workflow: select a node in Godot, copy the reference you want, then paste it at the cursor in Neovim. Features: - Copy node path relative to the current scene root - Copy a $Node/Child reference - Copy a get_node("Node/Child") expression - Copy a typed @onready var snippet for GDScript - Copy a typed GetNode<T>() expression for C# - Copy a C# property snippet - Scene Tree right-click menu support - 2D editor right-click menu support - Project > Tools menu support - Configurable GDScript and C# actions - No Neovim-side receiver required This addon is intended as a companion utility for users of godotdev.nvim who want a fast and explicit way to bring node references into scripts while working in Neovim. |
| Category | Tools | Tools |
| License | Apache-2.0 | Apache-2.0 |
| Repository Provider | GitHub | GitHub |
| Repository Url | https://github.com/Mathijs-Bakker/godotdev.nvim-node-copy | https://github.com/Mathijs-Bakker/godotdev.nvim-node-copy |
| Issues Url | https://github.com/Mathijs-Bakker/godotdev.nvim-node-copy/issues | https://github.com/Mathijs-Bakker/godotdev.nvim-node-copy/issues |
| Godot version | Godot 4.0 | Godot 4.0 |
| Version String | 0.3.3 | 0.2.1 |
| Download Commit | 9f404282559e68b7d4deb1c9f3c63b04d1a81e33 | 46a00c58b767b9b282e405712ed8cfca9d97e5ac |
| Download Url (Computed) | https://github.com/Mathijs-Bakker/godotdev.nvim-node-copy/archive/9f404282559e68b7d4deb1c9f3c63b04d1a81e33.zip | https://github.com/Mathijs-Bakker/godotdev.nvim-node-copy/archive/46a00c58b767b9b282e405712ed8cfca9d97e5ac.zip |
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