Edit of asset "Hex Strategy Map — Complete Hexagonal Toolkit for Godot 4 Free" Accepted
| Old/Current | New/Edit | |
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| Title | Hex Strategy Map — Complete Hexagonal Toolkit for Godot 4 Free | |
| Description |
Building a turn-based strategy game in Godot 4 shouldn't mean pending weeks wiring up hex coordinates, pathfinding, fog of war, and combat from scratch. Hex Strategy Map gives you a production-ready hexagonal layer in a single addon install — so you ship your game, not the plumbing. What you get (Free) - HexGrid— Offset and cube coordinate system, neighbor queries, distances, terrain cost tables, edge costs, and LOS. - PathFinder — Dijkstra and A* (O((V+E) log V)), reachable hex calculation, configurable neighbor filters. - HexRenderer — Polygon2D / Sprite2D / AnimatedSprite2D rendering with injectable terrain colors, fog overlays, highlights, icons, and edges. Batch mode with AABB viewport culling. - MapCamera — Follow target, drag, zoom, edge-scroll. |
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| Category | Scripts | |
| License | MIT | |
| Repository Provider | GitHub | |
| Repository Url | https://github.com/JavierIslas/hex-strategy-map-free | |
| Issues Url | https://github.com/JavierIslas/hex-strategy-map-free/issues | |
| Godot version | Godot 4.6 | |
| Version String | 2.0.0-Free | 1.0.1-Free |
| Download Commit | 990dba6e69c0e44c8bc6a9e1c9d9229b9714fac9 | 1b6f16d7f5fdc2385d4c5267addee8a7f8726a83 |
| Download Url (Computed) | https://github.com/JavierIslas/hex-strategy-map-free/archive/990dba6e69c0e44c8bc6a9e1c9d9229b9714fac9.zip | https://github.com/JavierIslas/hex-strategy-map-free/archive/1b6f16d7f5fdc2385d4c5267addee8a7f8726a83.zip |
| Icon Url |
https://raw.githubusercontent.com/JavierIslas/hex-strategy-map-free/main/icon.png
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